#ifndef GLOBALS_H
#define GLOBALS_H

//enum GAMESTATE{PLAYING=1, WINNER, LOOSER};

const int displayWidth = 1300;
const int displayHeight = 700;

enum KEYS
{
    UP=1,
    DOWN,
    LEFT,
    RIGHT,
    SPACE
};

enum IDENTIFIERS
{
    MAN=1,
    RED_MONSTER,
    SOIL,
    ARROW
};

#endif // GLOBALS_H
